📖
LeetCode
  • Introduction
  • Array
    • Best Time To Buy And Sell Stock
      • 121.Best-Time-to-Buy-and-Sell-Stock
      • 122.Best-Time-to-Buy-and-Sell-Stock-II
      • 123.Best-Time-to-Buy-and-Sell-Stock-III
      • 188.Best-Time-to-Buy-and-Sell-Stock-IV
    • 1.Two-Sum
    • 1007.Minimum-Domino-Rotations-For-Equal-Row
    • 1031.Maximum-Sum-of-Two-Non-Overlapping-Subarrays
    • 1052.Grumpy-Bookstore-Owner
    • 11.Container-With-Most-Water
    • 1122.Relative-Sort-Array
    • 1163.Last-Substring-in-Lexicographical-Order
    • [118.Pascal's-Triangle](Array/118.Pascal's-Triangle.md)
    • 1181.Before-and-After-Puzzle
    • 1231.Divide-Chocolate
    • 1296.Divide-Array-in-Sets-of-K-Consecutive-Numbers
    • 1304.Find-N-Unique-Integers-Sum-up-to-Zero
    • 134.Gas-Station
    • 135.Candy
    • 1352.Product-of-the-Last-K-Numbers
    • 136.Single-Number
    • 14.Longest-Common-Prefix
    • 1477.Find-Two-Non-overlapping-Sub-arrays-Each-With-Target-Sum
    • 15.3Sum
    • 152.Maximum-Product-Subarray
    • 16.3Sum-Closest
    • 163.Missing-Ranges
    • 169.Majority-Element
    • 18.4Sum
    • 189.Rotate-Array
    • 204.Count-Primes
    • 215.Kth-Largest-Element-in-an-Array
    • 217.Contains-Duplicate
    • 219.Contains-Duplicate-II
    • 220.Contains-Duplicate-III
    • 228.Summary-Ranges
    • 229.Majority-Element-II
    • 238.Product-of-Array-Except-Self
    • 239.Sliding-Window-Maximum
    • 243.Shortest-Word-Distance
    • 252.Meeting-Rooms
    • 266.Palindrome-Permutation
    • 268.Missing-Number
    • 273.Integer-to-English-Words
    • 279.Perfect-Squares
    • 283.Move-Zeroes
    • 287.Find-the-Duplicate-Number
    • 29.Divide-Two-Integers
    • 299.Bulls-and-Cows
    • 31.Next-Permutation
    • 325.Maximum-Size-Subarray-Sum-Equals-k
    • 334.Increasing-Triplet-Subsequence
    • 340.Longest-Substring-with-At-Most-K-Distinct-Characters
    • 347.Top-K-Frequent-Elements
    • 349.Intersection-of-Two-Arrays
    • 350.Intersection-of-Two-Arrays-II
    • 354.Russian-Doll-Envelopes
    • 367.Valid-Perfect-Square
    • 378.Kth-Smallest-Element-in-a-Sorted-Matrix
    • 38.Count-and-Say
    • 383.Ransom-Note
    • 387.First-Unique-Character-in-a-String
    • 4.Median-of-Two-Sorted-Arrays
    • 406.Queue-Reconstruction-by-Height
    • 410.Split-Array-Largest-Sum
    • 412.Fizz-Buzz
    • 419.Battleships-in-a-Board
    • 435.Non-overlapping-Intervals
    • 438.Find-All-Anagrams-in-a-String
    • 442.Find-All-Duplicates-in-an-Array
    • 457.Circular-Array-Loop
    • 509.Fibonacci-Number
    • 53.Maximum-Subarray
    • 539.Minimum-Time-Difference
    • 540.Single-Element-in-a-Sorted-Array
    • 56.Merge-Intervals
    • 560.Subarray-Sum-Equals-K
    • 57.Insert-Interval
    • 575.Distribute-Candies
    • 581.Shortest-Unsorted-Continuous-Subarray
    • 593.Valid-Square
    • 6.ZigZag-Conversion
    • 609.Find-Duplicate-File-in-System
    • 611.Valid-Triangle-Number
    • 621.Task-Scheduler
    • 628.Maximum-Product-of-Three-Numbers
    • 632.Smallest-Range-Covering-Elements-from-K-Lists
    • 659.Split-Array-into-Consecutive-Subsequences
    • 67.Add-Binary
    • 670.Maximum-Swap
    • 7.Reverse-Integer
    • 717.1-bit-and-2-bit-Characters
    • 722.Remove-Comments
    • 724.Find-Pivot-Index
    • 763.Partition-Labels
    • 811.Subdomain-Visit-Count
    • 845.Longest-Mountain-in-Array
    • 846.Hand-of-Straights
    • 862.Shortest-Subarray-with-Sum-at-Least-K
    • 866.Prime-Palindrome
    • 881.Boats-to-Save-People
    • 937.Reorder-Data-in-Log-Files
    • 953.Verifying-an-Alien-Dictionary
    • 957.Prison-Cells-After-N-Days
    • 973.K-Closest-Points-to-Origin
    • 974.Subarray-Sums-Divisible-by-K
    • 995.Minimum-Number-of-K-Consecutive-Bit-Flips
    • Interleaving Positive And Negative Numbers
    • Maximum Subarray Difference
    • Maximum Subarray Ii
    • Merge Sorted Array Ii
    • Minimum Subarray
    • Partition Array
    • Recover Rotated Sorted Array
    • Subarray Sum Closest
    • Subarray Sum Zero
  • Basic Knowledge
    • Binary Tree
    • Bit Operation
    • Heapify
    • Java Syntax
    • Monotonous Stack
    • Trie Tree
  • Binary Search
    • 1011.Capacity-To-Ship-Packages-Within-D-Days
    • 1044.Longest-Duplicate-Substring
    • 1062.Longest-Repeating-Substring
    • 153.Find-Minimum-in-Rotated-Sorted-Array
    • 162.Find-Peak-Element
    • 278.First-Bad-Version
    • 33.Search-in-Rotated-Sorted-Array
    • 34.Find-First-and-Last-Position-of-Element-in-Sorted-Array
    • 35.Search-Insert-Position
    • [50.Pow(x,-n)](Binary-Search/50.Pow(x,-n).md)
    • [69.Sqrt(x)](Binary-Search/69.Sqrt(x).md)
    • 704.Binary-Search
    • 74.Search-a-2D-Matrix
    • 785.Is-Graph-Bipartite?
    • 796.Rotate-String
    • 81.Search-in-Rotated-Sorted-Array-II
    • Count Of Smaller Number
    • Median
    • Search In A Big Sorted Array
  • Binary Tree
    • Serialize And Deserialize
      • 297.Serialize-and-Deserialize-Binary-Tree
      • 428.Serialize-and-Deserialize-N-ary-Tree
      • 449.Serialize-and-Deserialize-BST
    • 100.Same-Tree
    • 101.Symmetric-Tree
    • 1038.Binary-Search-Tree-to-Greater-Sum-Tree
    • 105.Construct-Binary-Tree-from-Preorder-and-Inorder-Traversal
    • 106.Construct-Binary-Tree-from-Inorder-and-Postorder-Traversal
    • 108.Convert-Sorted-Array-to-Binary-Search-Tree
    • 1110.Delete-Nodes-And-Return-Forest
    • 114.Flatten-Binary-Tree-to-Linked-List
    • 1145.Binary-Tree-Coloring-Game
    • 116.Populating-Next-Right-Pointers-in-Each-Node
    • 117.Populating-Next-Right-Pointers-in-Each-Node-II
    • 129.Sum-Root-to-Leaf-Numbers
    • 144.Binary-Tree-Preorder-Traversal
    • 199.Binary-Tree-Right-Side-View
    • 222.Count-Complete-Tree-Nodes
    • 226.Invert-Binary-Tree
    • 230.Kth-Smallest-Element-in-a-BST
    • 257.Binary-Tree-Paths
    • 270.Closest-Binary-Search-Tree-Value
    • 285.Inorder-Successor-in-BST
    • 337.House-Robber-III
    • 426.Convert-Binary-Search-Tree-to-Sorted-Doubly-Linked-List
    • 510.Inorder-Successor-in-BST-II
    • 543.Diameter-of-Binary-Tree
    • 617.Merge-Two-Binary-Trees
    • 652.Find-Duplicate-Subtrees
    • 653.Two-Sum-IV---Input-is-a-BST
    • 662.Maximum-Width-of-Binary-Tree
    • 669.Trim-a-Binary-Search-Tree
    • 889.Construct-Binary-Tree-from-Preorder-and-Postorder-Traversal
    • 938.Range-Sum-of-BST
    • 94.Binary-Tree-Inorder-Traversal
    • 951.Flip-Equivalent-Binary-Trees
    • 958.Check-Completeness-of-a-Binary-Tree
    • 979.Distribute-Coins-in-Binary-Tree
    • 987.Vertical-Order-Traversal-of-a-Binary-Tree
    • Search Range In Binary Search Tree
  • Bit
    • 307.Range-Sum-Query---Mutable
    • 308.Range-Sum-Query-2D---Mutable
    • 315.Count-of-Smaller-Numbers-After-Self
    • 493.Reverse-Pairs
  • Data Structure
    • Basic Calculator
      • 224.Basic-Calculator
      • 227.Basic-Calculator-II
      • 772.Basic-Calculator-III
      • Basic Claculator Iv
    • 1146.Snapshot-Array
    • 1152.Analyze-User-Website-Visit-Pattern
    • 1167.Minimum-Cost-to-Connect-Sticks
    • 1172.Dinner-Plate-Stacks
    • 1236.Web-Crawler
    • 128.Longest-Consecutive-Sequence
    • 146.LRU-Cache
    • 155.Min-Stack
    • 158.Read-N-Characters-Given-Read4-II---Call-multiple-times
    • 225.Implement-Stack-using-Queues
    • 232.Implement-Queue-using-Stacks
    • 253.Meeting-Rooms-II
    • 263.Ugly-Number
    • 271.Encode-and-Decode-Strings
    • [28.Implement-strStr()](Data-Structure/28.Implement-strStr().md)
    • 281.Zigzag-Iterator
    • 284.Peeking-Iterator
    • 295.Find-Median-from-Data-Stream
    • 314.Binary-Tree-Vertical-Order-Traversal
    • 332.Reconstruct-Itinerary
    • 341.Flatten-Nested-List-Iterator
    • 346.Moving-Average-from-Data-Stream
    • 348.Design-Tic-Tac-Toe
    • 353.Design-Snake-Game
    • 359.Logger-Rate-Limiter
    • 362.Design-Hit-Counter
    • [380.Insert-Delete-GetRandom-O(1)](Data-Structure/380.Insert-Delete-GetRandom-O(1).md)
    • [381.Insert-Delete-GetRandom-O(1)---Duplicates-allowed](Data-Structure/381.Insert-Delete-GetRandom-O
    • 384.Shuffle-an-Array
    • 41.First-Missing-Positive
    • 460.LFU-Cache
    • [470.Implement-Rand10()-Using-Rand7()](Data-Structure/470.Implement-Rand10()-Using-Rand7().md)
    • 49.Group-Anagrams
    • 523.Continuous-Subarray-Sum
    • 528.Random-Pick-with-Weight
    • 535.Encode-and-Decode-TinyURL
    • 545.Boundary-of-Binary-Tree
    • 572.Subtree-of-Another-Tree
    • 588.Design-In-Memory-File-System
    • 622.Design-Circular-Queue
    • 642.Design-Search-Autocomplete-System
    • 692.Top-K-Frequent-Words
    • 706.Design-HashMap
    • 707.Design-Linked-List
    • 729.My-Calendar-I
    • 731.My-Calendar-II
    • 759.Employee-Free-Time
    • 794.Valid-Tic-Tac-Toe-State
    • 84.Largest-Rectangle-in-Histogram
    • 843.Guess-the-Word
    • 900.RLE-Iterator
    • 937.Reorder-Data-in-Log-Files
    • 981.Time-Based-Key-Value-Store
    • 99.Recover-Binary-Search-Tree
    • Add And Search Word Data Structure Design
    • Heapify
    • Max Tree
    • Rehashing
    • Subarray Sum Zero
  • Divide Conquer
    • 102.Binary-Tree-Level-Order-Traversal
    • 103.Binary-Tree-Zigzag-Level-Order-Traversal
    • 104.Maximum-Depth-of-Binary-Tree
    • 107.Binary-Tree-Level-Order-Traversal-II
    • 110.Balanced-Binary-Tree
    • 124.Binary-Tree-Maximum-Path-Sum
    • 173.Binary-Search-Tree-Iterator
    • 218.The-Skyline-Problem
    • 236.Lowest-Common-Ancestor-of-a-Binary-Tree
    • 450.Delete-Node-in-a-BST
    • 973.K-Closest-Points-to-Origin
    • 98.Validate-Binary-Search-Tree
    • Inorder
    • Insert Node In A Binary Search Tree
    • Postorder
    • Preorder
  • Dynamic Programming
    • 1.position
      • 1048.Longest-String-Chain
      • 198.House-Robber
      • 256.Paint-House
      • 265.Paint-House-II
      • 32.Longest-Valid-Parentheses
      • 338.Counting-Bits
      • 361.Bomb-Enemy
      • 403.Frog-Jump
      • 45.Jump-Game-II
      • 518.Coin-Change-2
      • 55.Jump-Game
      • 62.Unique-Paths
      • 63.Unique-Paths-II
      • 64.Minimum-Path-Sum
      • 70.Climbing-Stairs
      • 72.Edit-Distance
      • 85.Maximal-Rectangle
      • 871.Minimum-Number-of-Refueling-Stops
      • 91.Decode-Ways
      • 97.Interleaving-String
      • 980.Unique-Paths-III
    • 2.sequence
      • Sell Stock
        • 188.Best-Time-to-Buy-and-Sell-Stock-IV
        • 309.Best-Time-to-Buy-and-Sell-Stock-with-Cooldown
      • 115.Distinct-Subsequences
      • 132.Palindrome-Partitioning-II
      • 300.Longest-Increasing-Subsequence
      • 472.Concatenated-Words
      • 516.Longest-Palindromic-Subsequence
      • 727.Minimum-Window-Subsequence
      • 801.Minimum-Swaps-To-Make-Sequences-Increasing
      • K Sum
      • Long Common Sequence
      • Maximum Subarray Iii
      • Minimum Adjustment Cost
    • Backpack Problem
      • 1155.Number-of-Dice-Rolls-With-Target-Sum
      • 322.Coin-Change
      • 416.Partition-Equal-Subset-Sum
      • Backpack Ii
      • Backpack Iii
      • Backpack
    • 区间型
      • 1000.Minimum-Cost-to-Merge-Stones
      • 1335.Minimum-Difficulty-of-a-Job-Schedule
      • 375.Guess-Number-Higher-or-Lower-II
      • 87.Scramble-String
      • Coins In A Line Iii
    • 矩阵坐标
      • 1277.Count-Square-Submatrices-with-All-Ones
      • 221.Maximal-Square
      • 741.Cherry-Pickup
    • 1049.Last-Stone-Weight-II
    • 1140.Stone-Game-II
    • 1235.Maximum-Profit-in-Job-Scheduling
    • 1320.Minimum-Distance-to-Type-a-Word-Using-Two-Fingers
    • 1406.Stone-Game-III
    • 774.Minimize-Max-Distance-to-Gas-Station
    • Longest Arithmetic Sequence
  • Graph Search
    • Word Ladder
      • 126.Word-Ladder-II
      • 127.Word-Ladder
    • 10.Regular-Expression-Matching
    • 1041.Robot-Bounded-In-Circle
    • 1066.Campus-Bikes-II
    • 1087.Brace-Expansion
    • 1102.Path-With-Maximum-Minimum-Value
    • 113.Path-Sum-II
    • 1192.Critical-Connections-in-a-Network
    • 1197.Minimum-Knight-Moves
    • 1219.Path-with-Maximum-Gold
    • 1239.Maximum-Length-of-a-Concatenated-String-with-Unique-Characters
    • 1284.Minimum-Number-of-Flips-to-Convert-Binary-Matrix-to-Zero-Matrix
    • 1293.Shortest-Path-in-a-Grid-with-Obstacles-Elimination
    • 131.Palindrome-Partitioning
    • 133.Clone-Graph
    • 1345.Jump-Game-IV
    • 1376.Time-Needed-to-Inform-All-Employees
    • 139.Word-Break
    • 140.Word-Break-II
    • 1416.Restore-The-Array
    • 17.Letter-Combinations-of-a-Phone-Number
    • 179.Largest-Number
    • 200.Number-of-Islands
    • 212.Word-Search-II
    • 22.Generate-Parentheses
    • 248.Strobogrammatic-Number-III
    • 286.Walls-and-Gates
    • 289.Game-of-Life
    • 298.Binary-Tree-Longest-Consecutive-Sequence
    • 301.Remove-Invalid-Parentheses
    • 312.Burst-Balloons
    • 317.Shortest-Distance-from-All-Buildings
    • 320.Generalized-Abbreviation
    • 323.Number-of-Connected-Components-in-an-Undirected-Graph
    • 329.Longest-Increasing-Path-in-a-Matrix
    • 364.Nested-List-Weight-Sum-II
    • 386.Lexicographical-Numbers
    • 39.Combination-Sum
    • 399.Evaluate-Division
    • 40.Combination-Sum-II
    • 417.Pacific-Atlantic-Water-Flow
    • 430.Flatten-a-Multilevel-Doubly-Linked-List
    • 437.Path-Sum-III
    • 44.Wildcard-Matching
    • 463.Island-Perimeter
    • 465.Optimal-Account-Balancing
    • 489.Robot-Room-Cleaner
    • 490.The-Maze
    • 494.Target-Sum
    • 51.N-Queens
    • 515.Find-Largest-Value-in-Each-Tree-Row
    • 524.Longest-Word-in-Dictionary-through-Deleting
    • 529.Minesweeper
    • 547.Number-of-Provinces
    • 568.Maximum-Vacation-Days
    • 675.Cut-Off-Trees-for-Golf-Event
    • 679.24-Game
    • 695.Max-Area-of-Island
    • 698.Partition-to-K-Equal-Sum-Subsets
    • 721.Accounts-Merge
    • 733.Flood-Fill
    • 737.Sentence-Similarity-II
    • 743.Network-Delay-Time
    • 752.Open-the-Lock
    • 753.Cracking-the-Safe
    • 773.Sliding-Puzzle
    • 79.Word-Search
    • 802.Find-Eventual-Safe-States
    • 815.Bus-Routes
    • 818.Race-Car
    • 854.K-Similar-Strings
    • 863.All-Nodes-Distance-K-in-Binary-Tree
    • 864.Shortest-Path-to-Get-All-Keys
    • 909.Snakes-and-Ladders
    • 93.Restore-IP-Addresses
    • 95.Unique-Binary-Search-Trees-II
    • 96.Unique-Binary-Search-Trees
    • 994.Rotting-Oranges
  • Linked List
    • Add Two Numbers
      • 2.Add-Two-Numbers
      • 445.Add-Two-Numbers-II
    • 109.Convert-Sorted-List-to-Binary-Search-Tree
    • 138.Copy-List-with-Random-Pointer
    • 141.Linked-List-Cycle
    • 142.Linked-List-Cycle-II
    • 143.Reorder-List
    • 148.Sort-List
    • 160.Intersection-of-Two-Linked-Lists
    • 19.Remove-Nth-Node-From-End-of-List
    • 206.Reverse-Linked-List
    • 21.Merge-Two-Sorted-Lists
    • 23.Merge-k-Sorted-Lists
    • 234.Palindrome-Linked-List
    • 237.Delete-Node-in-a-Linked-List
    • 24.Swap-Nodes-in-Pairs
    • 25.Reverse-Nodes-in-k-Group
    • 328.Odd-Even-Linked-List
    • 369.Plus-One-Linked-List
    • 61.Rotate-List
    • 82.Remove-Duplicates-from-Sorted-List-II
    • 83.Remove-Duplicates-from-Sorted-List
    • 86.Partition-List
    • 876.Middle-of-the-Linked-List
    • 92.Reverse-Linked-List-II
    • Remove Duplicates From Unsorted List Geeksforgeeks
  • Matrix
    • Spiral Matrix
      • 54.Spiral-Matrix
      • 59.Spiral-Matrix-II
    • 1074.Number-of-Submatrices-That-Sum-to-Target
    • 1292.Maximum-Side-Length-of-a-Square-with-Sum-Less-than-or-Equal-to-Threshold
    • 240.Search-a-2D-Matrix-II
    • 296.Best-Meeting-Point
    • 304.Range-Sum-Query-2D---Immutable
    • 311.Sparse-Matrix-Multiplication
    • 36.Valid-Sudoku
    • 363.Max-Sum-of-Rectangle-No-Larger-Than-K
    • 37.Sudoku-Solver
    • 48.Rotate-Image
    • 498.Diagonal-Traverse
    • 562.Longest-Line-of-Consecutive-One-in-Matrix
    • 723.Candy-Crush
    • 73.Set-Matrix-Zeroes
    • 835.Image-Overlap
    • 939.Minimum-Area-Rectangle
    • 963.Minimum-Area-Rectangle-II
    • 986.Interval-List-Intersections
    • Friend Circles
  • Mergesort
    • Algorithm Swap
  • Numbers
    • 1088.Confusing-Number-II
    • 13.Roman-to-Integer
    • 166.Fraction-to-Recurring-Decimal
    • 202.Happy-Number
    • 65.Valid-Number
    • 681.Next-Closest-Time
    • 780.Reaching-Points
    • 829.Consecutive-Numbers-Sum
    • 914.X-of-a-Kind-in-a-Deck-of-Cards
    • 991.Broken-Calculator
  • Other
    • 1185.Day-of-the-Week
    • 149.Max-Points-on-a-Line
    • 176.Second-Highest-Salary
    • 20.Valid-Parentheses
    • 277.Find-the-Celebrity
    • 612.Shortest-Distance-in-a-Plane
    • [8.String-to-Integer-(atoi)](Other/8.String-to-Integer-(atoi).md)
  • Permutation And Combination
    • 46.Permutations
    • 47.Permutations-II
    • 60.Permutation-Sequence
    • 77.Combinations
    • 78.Subsets
    • 90.Subsets-II
  • Queue
    • 480.Sliding-Window-Median
    • 853.Car-Fleet
    • 862.Shortest-Subarray-with-Sum-at-Least-K
    • 950.Reveal-Cards-In-Increasing-Order
  • Sort Algorithm
    • 1057.Campus-Bikes
    • 969.Pancake-Sorting
    • Bubble Sort
    • Merge Sort
    • Quick Sort
  • Stack
    • 1130.Minimum-Cost-Tree-From-Leaf-Values
    • 1249.Minimum-Remove-to-Make-Valid-Parentheses
    • 379.Design-Phone-Directory
    • 394.Decode-String
    • 402.Remove-K-Digits
    • 456.132-Pattern
    • 496.Next-Greater-Element-I
    • 503.Next-Greater-Element-II
    • 636.Exclusive-Time-of-Functions
    • 71.Simplify-Path
    • 739.Daily-Temperatures
    • 844.Backspace-String-Compare
    • 917.Reverse-Only-Letters
    • 946.Validate-Stack-Sequences
  • String
    • 1055.Shortest-Way-to-Form-String
    • 1096.Brace-Expansion-II
    • 1100.Find-K-Length-Substrings-With-No-Repeated-Characters
    • 1153.String-Transforms-Into-Another-String
    • 12.Integer-to-Roman
    • 125.Valid-Palindrome
    • 151.Reverse-Words-in-a-String
    • 161.One-Edit-Distance
    • 165.Compare-Version-Numbers
    • 168.Excel-Sheet-Column-Title
    • 171.Excel-Sheet-Column-Number
    • 205.Isomorphic-Strings
    • 214.Shortest-Palindrome
    • 242.Valid-Anagram
    • 3.Longest-Substring-Without-Repeating-Characters
    • 344.Reverse-String
    • 415.Add-Strings
    • 43.Multiply-Strings
    • 443.String-Compression
    • 459.Repeated-Substring-Pattern
    • 482.License-Key-Formatting
    • 5.Longest-Palindromic-Substring
    • 556.Next-Greater-Element-III
    • 557.Reverse-Words-in-a-String-III
    • 567.Permutation-in-String
    • 640.Solve-the-Equation
    • 68.Text-Justification
    • 726.Number-of-Atoms
    • 736.Parse-Lisp-Expression
    • 767.Reorganize-String
    • 784.Letter-Case-Permutation
    • 792.Number-of-Matching-Subsequences
    • 809.Expressive-Words
    • 819.Most-Common-Word
    • 833.Find-And-Replace-in-String
  • Toposort
    • 1136.Parallel-Courses
    • 207.Course-Schedule
    • 210.Course-Schedule-II
    • 269.Alien-Dictionary
    • 444.Sequence-Reconstruction
    • 468.Validate-IP-Address
    • Topological Sorting
  • Trie Tree
    • 1032.Stream-of-Characters
    • 1268.Search-Suggestions-System
    • [208.Implement-Trie-(Prefix-Tree)](Trie-Tree/208.Implement-Trie-(Prefix-Tree).md)
    • 336.Palindrome-Pairs
  • Two Pointers
    • 1004.Max-Consecutive-Ones-III
    • 1099.Two-Sum-Less-Than-K
    • 159.Longest-Substring-with-At-Most-Two-Distinct-Characters
    • 167.Two-Sum-II---Input-array-is-sorted
    • 26.Remove-Duplicates-from-Sorted-Array
    • 27.Remove-Element
    • 340.Longest-Substring-with-At-Most-K-Distinct-Characters
    • 42.Trapping-Rain-Water
    • 647.Palindromic-Substrings
    • 680.Valid-Palindrome-II
    • 75.Sort-Colors
    • 76.Minimum-Window-Substring
    • 88.Merge-Sorted-Array
    • Sort Colors Ii
  • Union Find
    • 1168.Optimize-Water-Distribution-in-a-Village
    • 803.Bricks-Falling-When-Hit
    • 924.Minimize-Malware-Spread
    • 947.Most-Stones-Removed-with-Same-Row-or-Column
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  • 794. Valid Tic Tac Toe State
  • 题目地址
  • 题目描述
  • 代码
  • Approach 1: Ad-Hoc

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  1. Data Structure

794.Valid-Tic-Tac-Toe-State

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794. Valid Tic Tac Toe State

题目地址

题目描述

A Tic-Tac-Toe board is given as a string array board. Return True if and only if it is possible to reach this board position during the course of a valid tic-tac-toe game.

The board is a 3 x 3 array, and consists of characters " ", "X", and "O".  The " " character represents an empty square.

Here are the rules of Tic-Tac-Toe:

Players take turns placing characters into empty squares (" ").
The first player always places "X" characters, while the second player always places "O" characters.
"X" and "O" characters are always placed into empty squares, never filled ones.
The game ends when there are 3 of the same (non-empty) character filling any row, column, or diagonal.
The game also ends if all squares are non-empty.
No more moves can be played if the game is over.

Example 1:
Input: board = ["O  ", "   ", "   "]
Output: false
Explanation: The first player always plays "X".

Example 2:
Input: board = ["XOX", " X ", "   "]
Output: false
Explanation: Players take turns making moves.

Example 3:
Input: board = ["XXX", "   ", "OOO"]
Output: false

Example 4:
Input: board = ["XOX", "O O", "XOX"]
Output: true
Note:

board is a length-3 array of strings, where each string board[i] has length 3.
Each board[i][j] is a character in the set {" ", "X", "O"}.

代码

Approach 1: Ad-Hoc

class Solution {
    public boolean validTicTacToe(String[] board) {
        int xCount = 0, oCount = 0;
        for (String row: board) {
            for (char c: row.toCharArray()) {
                if (c == 'X') xCount++;
                if (c == 'O') oCount++;
            }
        }

        if (oCount != xCount && oCount != xCount - 1) return false;
        if (win(board, 'X') && oCount != xCount - 1) return false;
        if (win(board, 'O') && oCount != xCount) return false;
        return true;
    }

    public boolean win(String[] B, char P) {
        // B: board, P: player
        for (int i = 0; i < 3; ++i) {
            if (P == B[0].charAt(i) && P == B[1].charAt(i) && P == B[2].charAt(i))
                return true;
            if (P == B[i].charAt(0) && P == B[i].charAt(1) && P == B[i].charAt(2))
                return true;
        }
        if (P == B[0].charAt(0) && P == B[1].charAt(1) && P == B[2].charAt(2))
            return true;
        if (P == B[0].charAt(2) && P == B[1].charAt(1) && P == B[2].charAt(0))
            return true;
        return false;
    }
}
https://leetcode.com/problems/valid-tic-tac-toe-state/